TBTCS

Turn-Based Tile Combat System

Tuesday, September 9, 2008

More Background on TBTCS

TBTCS was first dreamed up near the end of my San Jose State University years, where I received a Bachelors in Computer Science in December 2002.  Many classes were spent jotting down notes, charts and ideas for different aspects of RPG games.  I knew when I got out of school I would need a project to work on while I tried to get a job in the video game industry.  Something that would go well into a portfolio.  Good portfolio examples are usually simple, showing of something or other that doesn’t take much for someone to review and get an idea of your skills.  I tried to think of something fun and interesting. (more…)

posted by LoneStranger at 6:00 pm  

Monday, September 8, 2008

Welcome to TBTCS!

Hey!  This is my first posting here on the TBTCS blog.  It’s going to be the place where I keep track of my progress on the TBTCS project and talk through some of the decisions I am making.  I don’t know if anyone other than myself would be interested in this, however, I want to keep a record so I can look back on this at a later date.  It could help me see what I could have done different or remind me of certain design decisions. (more…)

posted by LoneStranger at 7:22 am